CGstuff Interactive · Game-tech studio
Tools for people who make games.
Animation, texturing and real-time VFX tools, built by a game artist who got tired of waiting for someone else to make them. Some run in your browser, some run on your GPU, and they all drop straight into your pipeline.
- Unreal
- Unity
- Godot
- Blender
- FBX
- GLB
01 // Products
Stuff we make
Everything here is built in-house, and each one has its own home. Click through and take it for a spin.
Free Blender add-ons
02 // Studio
Who's behind this
CGstuff Interactive is the studio behind everything CGstuff builds. Years of game art, characters, animation and a full 3D animated film turned into a habit of writing our own tools, and then into shipping them.
No fluff. Tools ship when they work, they're free wherever we can make them free, and the devlog lives on YouTube.
- What
- Animation, texturing and real-time VFX tools. Games are on the roadmap.
- Where
- Browser-first when it can be. Native C++ and OpenGL when it needs the GPU.
- Output
- FBX and GLB, for Unreal, Unity, Godot and Blender.
- Why
- Because the tools we wanted didn't exist, cost too much, or wanted an account before they'd let us in.
03 // Contact
Say hi
// Inbox
Business, partnerships, press, or you just want to tell us the tools are cool. It all lands in the same inbox, and a human reads it.